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Alive Character Design
For Games, Animation and Film

Alive Character Design

Su Haitao, Vincent Zhao
Disponibilidad: Disponible
Plazo entrega: 24 a 72 horas mensajería urgente. Entrega en domicilio.
ISBN: 9780956288073
Editorial: Ginko Press
Fecha de la edición: 2011-10-01
Encuadernación: Tapa blanda
Nº Pág.: 176
Dimensiones: 21 x 26,7 cm.
Idioma: Inglés

29.95 €
(IVA incluido)

Resumen

Follow this lively and entertaining book as it illuminates the basics of effective character design. Whether male or female, animal, monster or alien — certain rules apply that animate the figure and elevate it from a two-dimensional plane.

Knowledge of anatomy and proportion provides a framework and is crucial to attaining a convincing characterization. Facial expressions and body language complement the whole, conveying emotion and intention through subtle nuances of line and form.
Utilizing a broad assortment of sketches and finished illustrations, the fundamentals of process are revealed — from the divergent contours of gender to the anthropomorphization of animals, from the constraints of morphology on motion to the effects of environment on new species.

A must for working and would-be animators alike!

Foreword: Part I: Chapter I: Chapter II: Chapter III: Chapter IV: Chapter V: Part II: Chapter I: Chapter II: Chapter III: Part III: Chapter I: Chapter II: Chapter III: Chapter IV: Chapter V: Chapter VI: Chapter VII: Chapter VIII: Chapter IX: What the Author Would Like to Say What Is Character Design? What Is Character Design? What Does a Character Designer Do? Something You Are Supposed to Know The Ultimate Principle about Character Design Categorization of Character Design Basic Method and Process of Character Design Chapter I. Getting Fully Prepared Chapter II. Basic Process of Character Design Chapter III. Ten Key Warnings for Character Design How to Design Different Categories of Character Beauties — Design of Female Character Heroes — Design of Male Characters Cute — Design of Q-Characters Foolish — Design of Stupid Characters Animals — Design of Animal Characters Featuring Realistic or Anthropopathic Styles Variations — Design of Monster or E.T. Evil — Design of Villains Metal — Design of Robot Character Anthropopathy — Design of Lifeless Characters

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